Editing RAW Terrain files for OpenSim in Photoshop CC

The creation of RAW terrain files for OpenSim grids was not a skill I had in my toolbox until recently. Although I had never owned an entire sim in Second Life, I had played around with the region settings and terrain editor after installing Open Simulator locally. I find the in-world terrain editing tool to be a bit inexact, and hard to control at times. My mileage with the OpenSim viewers also varied quite a bit and effected my user experience.

When I started renting sims from the Great Canadian Grid, I suddenly had full sims at my fingertips and a desire for more control.

There are a few sites that provide information on terrains file creation but I found them to be overly technical and a little overwhelming. It wasn’t until I started poking around in Photoshop that I began to understand how easy it really was.

I have put together a video on YouTube where I create 3 simple terrain modifications in Photoshop, I’ve posted it to YouTube you can watch it here:

If you found this video to be helpful please give it a thumbs up on YouTube and feel free to share it wit your friends on Facebook and Twitter. Thank you for your support.

For more information on the Great Canadian Grid visit http://www.greatcanadiangrid.ca


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About the author

Jill of everything master of nothing. Digital Communications Specialist, Graphic Designer, Web Designer, Developer, Artist, Marketer, Trainer & Writer.